Clifford Attractor

iterated-maps · 37 views
iterated-mapschaotic

What It Is

Clifford 2D iterated map x_{n+1}=sin(a*y)+c*cos(a*x), y_{n+1}=sin(b*x)+d*cos(b*y) at (a,b,c,d)=(-1.4,1.6,1.0,0.7). Bounded sin/cos-coupled discrete chaos with rich fractal fine structure, distinct from Hénon's quadratic folding. Output: x-coordinate.

Interpretation

Standard analysis sees: rich, high-entropy values; anti-correlated (alternating); anti-persistent; blue spectrum (high-frequency power); time-irreversible (slow rise, sharp collapse); high-dimensional / space-filling. The atlas additionally detects discrete-map sensitive dependence.

What standard analysis sees
tail heaviness0.36
asymmetry0.66
occupancy0.87
short-range corr0.14
long-range memory0.14
spectral colour0.93
periodicity0.30
complexity0.50
time-irreversibility0.13
volatility clustering0.47
multifractality0.16
dimensionality0.88
nonstationarity0.26
What the atlas adds
discrete-map sensitive dependence+2.6z
deterministic chaos (positive λ_max, sensitive dependence)
names a discrete-map-scoped estimate, NOT chaos in general — continuous-flow chaos (Lorenz, Rössler) reads weak/neutral here despite being genuinely chaotic; spiky arithmetic sources can false-positive on the finite-time estimate
Atlas-extreme metrics the standard bank can’t predict for this source
Ordinal Partition:memory_order+4.0zbank-miss 1.7σ
Predictability:entropy_decay_rate-2.9zbank-miss 2.4σ

Composition

dtypefloat64
range[-1.414, 1.979]
unique values16384 / 16384
mean ± std0.202 ± 0.906

Render Gallery

Atlas Position

Nearest neighborDistance
Ikeda Map3.69
Henon Map4.04
Logistic r=3.9 (Near-Full Chaos)4.07

Open in Atlas →

Which Geometries Light Up

Klein Bottle › Klein Bottle:rank_deficit_maxrank 306/3060.0950
Ordinal Partition › Ordinal Partition:memory_orderrank 5/3060.7661
Predictability › Predictability:entropy_decay_raterank 302/306-0.1736
Symplectic › Symplectic:phase_reflection_symmetryrank 303/306-0.0466
S² × ℝ (Thurston) › S² × ℝ (Thurston):bingham_concentrationrank 303/3060.4546
in algorithmic-bytes
alphabetical
← / → within domain · ⇧← / ⇧→ alphabetical · ⇧← / ⇧→ inside an open render = same view across sources